![]() ![]() The effectiveness of such moves often relate to the difficulty of execution and the degree of risk. ![]() Some fighting games display a "combo meter" that displays the player's progress through a combo. Thus, strategy becomes important as players attempt to predict each other's moves, similar to rock–paper–scissors.Īn integral feature of fighting games includes the use of "special attacks" that employ complex combinations of button presses to perform a particular move beyond basic punching and kicking.Ĭombos, in which several attacks are chained together into strings using basic punches and kicks, are another common feature in fighting games and have been fundamental to the genre since the release of Street Fighter II. Fighting games also emphasize the difference between the height of blows, ranging from low to jumping attacks. Predicting opponents' moves and counter-attacking, known as "countering", is a common element of gameplay. In addition to blows such as punches and kicks, players can utilize throwing or "grappling" to circumvent "blocks". Some games feature more advanced blocking techniques: for example, Capcom's Street Fighter III features a move termed "parrying" which causes the parried attacker to become momentarily incapacitated. Blocking is a basic technique that allows a player to defend against basic attacks. Players must learn which attacks and defenses are effective against each other, often by trial and error. Recent games tend to be rendered in three dimensions and allow side-stepping, but otherwise play like those rendered in two dimensions.Īside from moving around a restricted space, fighting games limit the player's actions to different offensive and defensive maneuvers. Games usually confine characters to moving left and right and jumping, although some games allow players to move between parallel planes of movement. Games usually display on-screen fighters from a side view, and even 3D fighting games play largely within a 2D plane of motion. They typically revolve around primarily brawling or combat sport, though some variations feature weaponry. Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen (1994)įighting games involve combat between pairs of fighters using highly exaggerated martial arts moves. ![]()
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